Tomb Raider (2013) - 'Definitive Edition' coming to PS4/XBO

Anything to do with games at all.

Favourite Tomb Raider game?

Tomb Raider (1996)
3
10%
Tomb Raider II (1997)
5
17%
Tomb Raider III (1998)
1
3%
Tomb Raider: The Last Revelation
1
3%
Tomb Raider Chronicles
0
No votes
Tomb Raider: The Angel of Darkness
0
No votes
Tomb Raider: Legend
4
14%
Tomb Raider: Anniversary
3
10%
Tomb Raider: Underworld
0
No votes
Tomb Raider (2013)
12
41%
 
Total votes: 29
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BID0
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PostRe: 'Tomb Raider' - Franchise Reboot PS3/360
by BID0 » Fri Apr 08, 2011 11:34 pm

Shadow wrote:Did they make her boobs small so that they could go on to make them progressively bigger with each sequel?

I think this is set while she is younger again, as they're restarting the 'story'. That's why they made her a boy as she has yet to have a gender change.

This looks worse each time something new is shown. Even the new typeface looks shite :lol:

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Dangerblade
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PostRe: 'Tomb Raider' - Franchise Reboot PS3/360
by Dangerblade » Fri Apr 08, 2011 11:54 pm

Box art for a game that doesn't even have a release date yet? :?

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Fargo
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PostRe: 'Tomb Raider' - Franchise Reboot PS3/360
by Fargo » Sat Apr 09, 2011 9:41 am

I really like the new Lara model. High hopes for this and I can't wait to see some footage.

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PostRe: 'Tomb Raider' - Franchise Reboot PS3/360
by deathofcows » Sat Apr 09, 2011 11:15 am

Why is there a heavy rain style QTE for that climbing?

Still got high hopes for this, Crystal Dynamics proved they have sufficient gaming nous to make something swell. Lara's new face in the big shots, though much more detailed than before, looks strangely unrealistic. Like someone was told how a girl looks by phone and just put together all the parts without having ever seen a real one.

Is it just me?

In game i'm sure will be fine.

Edit: Actually, she looks like a south-east asian woman but white, on the cover at least. To me, at least.

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Fargo
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PostRe: 'Tomb Raider' - Franchise Reboot PS3/360
by Fargo » Wed Apr 27, 2011 11:09 am

Image
Image
Image

Thanks to Sarge on rllmuk.

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Songwriter
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PostRe: 'Tomb Raider' - Franchise Reboot PS3/360
by Songwriter » Wed Apr 27, 2011 11:28 am

Its Uncharted with tits and gooseberry fool on her face.

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Mafro
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PostRe: 'Tomb Raider' - Franchise Reboot PS3/360
by Mafro » Wed Apr 27, 2011 12:00 pm

Fargo wrote:Thanks to Sarge on rllmuk.

Thanks to the person that scanned and uploaded them in the first place.

Fisher wrote:shyguy64 did you sell weed in animal crossing new horizons today.

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Monkey Man
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PostRe: 'Tomb Raider' - Franchise Reboot PS3/360
by Monkey Man » Wed Apr 27, 2011 12:08 pm

OK @tombraider fans I promise I'll drop some news on both Wednesday AND Thursday. I have it ready to go, lined up and in the bag.


http://twitter.com/CrystalDKarl/statuse ... 9825668096

Cover of the magazine the above scans are from:-

Image

"The extraordinary thing is not what we do, but what we are. We did not conquer the land or sea, but ourselves. "
Game introduction

Influences:
The physics of Half Life 2
Uncharted's atmosphere
The "visióln" of Assassin's Creed
The origins of Batmans Begins
The suffering of 127 hours
The mysteries of Lost

Jumps will be pretty common, as expected. But this time we'll have more control possibilities over them.
The sense of this, he explains, is that the jump is more realistic. Have more difficulty. Lara is no longer hooked to things, we have to make it reach the right point.

"I can not handle this. I'm not that type of Croft.
- Yes you are. But you have not discovered yet"
Roth encourages Lara.


"The central area of ​​the island will be the base of operations. At camp we can buy skills, create new devices or re-quests missions already passed. In the rest of the area we will look for or climb up to new "missions". "

Buy skills. Looks like we have a system to accumulate points to buy these skills?

It says the game is in early stage .....

The magazine says that she fights against a wolf. The fighting system this time is with quick time events. During the sequence you have to press several keys in order to beat the wolf.

The system of "clues" (sorry this crap traslation talking on tracks) is a key to activating "a special vision system separated by colors that are interesting: stage and irrelevant objects are displayed in gray and clues with yellow color. So we can follow invisible clues to simple view. "

The pick axe can be used as climbing gear and a weapon aswell.

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Tragic Magic
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PostRe: 'Tomb Raider' - Franchise Reboot PS3/360
by Tragic Magic » Wed Apr 27, 2011 12:36 pm

I've a feeling this is going to be really good. I can't see it topping Uncharted but I think it'll still be a joy to play.

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Dangerblade
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PostRe: 'Tomb Raider' - Franchise Reboot PS3/360
by Dangerblade » Wed Apr 27, 2011 1:05 pm

I've always wondered why massive Western franchises sometimes have world exclusive features in non-English magazines. Surely this article would get more coverage being in an English magazine?

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KK
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PostRe: 'Tomb Raider' - Franchise Reboot PS3/360
by KK » Wed Apr 27, 2011 1:07 pm

Dangerblade wrote:I've always wondered why massive Western franchises sometimes have world exclusive features in non-English magazines. Surely this article would get more coverage being in an English magazine?

In the 90s, Official PlayStation would have got it. Ours mags seem to be very late these days. It either goes to some EU mag you've never heard of, or Game Informer.

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Mafro
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PostRe: 'Tomb Raider' - Franchise Reboot PS3/360
by Mafro » Wed Apr 27, 2011 1:07 pm

Dangerblade wrote:I've always wondered why massive Western franchises sometimes have world exclusive features in non-English magazines. Surely this article would get more coverage being in an English magazine?

Western doesn't automatically equal English.

Fisher wrote:shyguy64 did you sell weed in animal crossing new horizons today.

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Dangerblade
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PostRe: 'Tomb Raider' - Franchise Reboot PS3/360
by Dangerblade » Wed Apr 27, 2011 1:09 pm

Mafro wrote:
Dangerblade wrote:I've always wondered why massive Western franchises sometimes have world exclusive features in non-English magazines. Surely this article would get more coverage being in an English magazine?

Western doesn't automatically equal English.

I know that. I meant magazines in English, rather than English magazines. Bad wording.

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BID0
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PostRe: 'Tomb Raider' - Franchise Reboot PS3/360
by BID0 » Thu Apr 28, 2011 10:54 am

I'm getting a bit worried, as this is beginning to sound interesting and I'm going to look like a utter tool (no change there then :shifty: )

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captain red dog
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PostRe: 'Tomb Raider' - Franchise Reboot PS3/360
by captain red dog » Thu Apr 28, 2011 11:54 am

This does sound like it is borrowing a lot from Assassin's Creed. Not a bad thing by any means, but I would have thought they would have gone for a fresher feel.

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Diceman
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PostRe: 'Tomb Raider' - Franchise Reboot PS3/360
by Diceman » Thu Apr 28, 2011 6:19 pm

QTE to beat a wolf? :roll:

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Fargo
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PostRe: 'Tomb Raider' - Franchise Reboot PS3/360
by Fargo » Fri Apr 29, 2011 10:51 am


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Fargo
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PostRe: 'Tomb Raider' - Franchise Reboot PS3/360
by Fargo » Mon May 09, 2011 7:32 pm


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BID0
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PostRe: 'Tomb Raider' - Franchise Reboot PS3/360
by BID0 » Mon May 09, 2011 7:34 pm

unrecognisable :cry:

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captain red dog
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PostRe: 'Tomb Raider' - Franchise Reboot PS3/360
by captain red dog » Mon May 09, 2011 7:40 pm

I don't think I really understand why they need to re-boot so dramatically. Just get back to what made the series famous, exploring massive spooky deserted tombs. There is a reason why Anniversary has been the best of all the TRs over the last five years.


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