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Buffalo
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PostXBLM - Sega Rally Online Arcade on XBLA this Wed
by Buffalo » Wed May 18, 2011 11:39 am

Calm down, Zellery.

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HSH28
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PostRe: XBLM - Sega Rally Online Arcade on XBLA this Wed
by HSH28 » Wed May 18, 2011 11:39 am

bear wrote:The first 360 Sega Rally has been removed from Games on Demand. Odd


I suppose it might be a little confusing for people having both up there, considering they look extremely similar and yet are actually different games.

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Prototype
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PostRe: XBLM - Sega Rally Online Arcade on XBLA this Wed
by Prototype » Wed May 18, 2011 11:41 am

Have you played Online Arcade yet, Hugo? Any good?

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PostRe: XBLM - Sega Rally Online Arcade on XBLA this Wed
by HSH28 » Wed May 18, 2011 12:46 pm

Takes a little getting used to, but yeah.

Just in case people don't realise, these aren't tracks from the recent console version of Sega Rally, they use the same assets and have some of the same parts to them, but they are different tracks.

You could think of it as a 5 track DLC pack for Sega Rally that stands alone. Its definitely not a bad way to spend 800 MS points.

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gamerforever
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PostRe: XBLM - Sega Rally Online Arcade on XBLA this Wed
by gamerforever » Wed May 18, 2011 12:48 pm

HSH28 wrote:Takes a little getting used to, but yeah.

Just in case people don't realise, these aren't tracks from the recent console version of Sega Rally, they use the same assets and have some of the same parts to them, but they are different tracks.

You could think of it as a 5 track DLC pack for Sega Rally that stands alone. Its definitely not a bad way to spend 800 MS points.


What are the graphics like?

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TigaSefi
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PostRe: XBLM - Sega Rally Online Arcade on XBLA this Wed
by TigaSefi » Wed May 18, 2011 12:50 pm

Is it rock hard?

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1 > 2 > 3 >>>>>>> 4 >>>>> 5
HSH28
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PostRe: XBLM - Sega Rally Online Arcade on XBLA this Wed
by HSH28 » Wed May 18, 2011 1:01 pm

Looks like the retail Sega Rally to me, might be slightly different, but its basically the same.

As for difficulty, its something you can change, I just managed to beat Chapionship mode (including the Lakeside track) on Manual gears which I'm not good at, on my first go and giving a 5 second head start at the beginning while I figured out the gear controls. So if anything the default difficulty is too easy, but there is a harder difficulty to play (it defaults to 'Casual' and then theres 'Arcade').

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PostRe: XBLM - Sega Rally Online Arcade on XBLA this Wed
by HSH28 » Wed May 18, 2011 1:44 pm

And 3rd on the Tropical TT leaderboard...granted there are only 64 times on there, but its not bad.

Probably could do better too, that was my first attempt at TT.

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Pred
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PostRe: XBLM - Sega Rally Online Arcade on XBLA now
by Pred » Wed May 18, 2011 2:10 pm

I gave the trial of Sega Rally a go but it just looks and feels like the retail Sega Rally. The track available in the trial was the same so I'm presuming it'll be the same with the others. The retail Sega Rally can be bought for the same price so the Arcade version just seems like a waste of time.

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Christopher
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PostRe: XBLM - Sega Rally Online Arcade on XBLA now
by Christopher » Wed May 18, 2011 2:39 pm

SEGA Rally is pretty good, the AI in the final race of the championship is a cheating banana split :x

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PostRe: XBLM - Sega Rally Online Arcade on XBLA now
by HSH28 » Wed May 18, 2011 3:53 pm

Pred wrote:I gave the trial of Sega Rally a go but it just looks and feels like the retail Sega Rally. The track available in the trial was the same so I'm presuming it'll be the same with the others. The retail Sega Rally can be bought for the same price so the Arcade version just seems like a waste of time.


Actually it isn't.

None of the tracks in this are in the retail Sega Rally. The games share assets, and some of the same sections, but the tracks themselves are different, they come from the Sega Rally 3 arcade game that was developed alongside the last Sega Rally game.

SROA consists of 5 tracks (Tropical, Canyon, Alpine, Lakeside and Desert '95), the last of which is a remake of the corresponding original track from the first game.

Sega Rally 3 contains three racing modes: World Championship, Quick Race and Classic. World Championship mode is a single player game which takes place across three stages (Tropical, Canyon and Alpine) and largely follows the format of the previous Sega Rally arcade games. The game is a 22 car race played to a time limit, and the player's starting position for one race is determined by their finishing position in the previous race. Unlike the previous games in the series, each race contains two laps. If the player finishes the third stage in first place, they are able to play a head to head race on the bonus Lakeside track.

Quick Race is a single or multiplayer mode, in which six cars (containing any mixture of human and AI players) race three laps on any of the three World Championship courses. In World Championship and Quick Race modes, players can choose from one of six licensed cars from Citroen C4, Ford Focus, Mitsubishi Lancer, Peugeot 207, Subaru Impreza and Suzuki SX4. Additionally, in Quick Race players can choose two secret cars: the Bowler Nemesis and the McRae Enduro.

Classic mode is a single or multiplayer mode which takes place on the Desert '95 track, recreated from the original Sega Rally arcade game. In single player, the mode is a head to head race against a single AI opponent, while multiplayer allows for up to six human players with no AI opponents. The sixth generation Toyota Celica and Lancia Delta HF Integrale cars from the original Sega Rally can be used in this mode exclusively.


Its basically that plus Time Attack and Online MP modes (plus a couple of extra cars I think).

For 800 Points its a pretty good deal, you can see it as stand alone DLC for the retail game if you want, either way its worth getting.

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gamerforever
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PostRe: XBLM - Sega Rally Online Arcade on XBLA now
by gamerforever » Wed May 18, 2011 4:53 pm

I would have preferred 720P HD remakes of the original two arcade titles tbh.

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PostRe: XBLM - Sega Rally Online Arcade on XBLA now
by JayGo » Wed May 18, 2011 4:58 pm

In one thread: "This generation sucks, there's too many remakes..." ( viewtopic.php?p=2009457#p2009457 )
In another thread: "Why isn't this just a remake, dammit?"

You're confused, aren't ya?

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gamerforever
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PostRe: XBLM - Sega Rally Online Arcade on XBLA now
by gamerforever » Wed May 18, 2011 5:01 pm

JayGo wrote:In one thread: "This generation sucks, there's too many remakes..." ( http://grcade.com/viewtopic.php?p=2009457#p2009457 )
In another thread: "Why isn't this just a remake, dammit?"

You're confused, aren't ya?


Not really, it's just that they are better than the new versions, which was also my point! ;)

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Fargo
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PostRe: XBLM - Sega Rally Online Arcade on XBLA now
by Fargo » Wed May 18, 2011 6:04 pm

Sega Rally is gooseberry fool

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PostRe: XBLM - Sega Rally Online Arcade on XBLA this Wed
by BID0 » Wed May 18, 2011 6:15 pm

TigaSefi wrote:Is it rock hard?

oi oi

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Garth
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PostRe: XBLM - Sega Rally Online Arcade on XBLA now
by Garth » Wed May 18, 2011 6:54 pm

Awesomenauts announced for PSN, XBLA

The studio behind ace WiiWare/PSN side-scrolling RTS Swords & Soldiers has announced its next project – 2D multiplayer brawler Awesomenauts.

Due on PlayStation Network and Xbox Live Arcade on an as yet undetermined date, Dutch developer Ronimo Games is dubbing it a "Mulitplayer Online Battle Arena (MOBA) game inspired by your favourite '80s animated series."

Judging by the screenshots below, it's a side-scroller in which you pick from a line-up of OTT mercenaries and duke it out with other players online.

"We are thrilled to surprise the world with Awesomenauts at E3, and look forward to announcing further details then. If MOBA games and classic animated series were to have a baby, this would be it!", commented Ronimo co-founder Jasper Koning. "They don't make 'em like this anymore!"

Ronimo's last effort, the aforementioned Swords & Soldiers launched on WiiWare back in 2009, with a PlayStation Network version following on in 2010.

"In bite-sized chunks Swords & Soldier is a riotous experience, bursting with the kind of visual character and creativity that typifies Behemoth's Castle Crashers on Xbox Live Arcade, while offering a rare sort of mechanical polish," wrote Eurogamer's Simon Parkin in his 8/10 review.

http://www.eurogamer.net/articles/2011- ... r-psn-xbla

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PostRe: XBLM - Sega Rally Online Arcade on XBLA now
by Gemini73 » Thu May 19, 2011 8:37 am

Sega Rally plays a lot better than the retail version as in it 'feels' like Sega Rally. Its definitely worth 800 points.

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Jax
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PostRe: XBLM - Sega Rally Online Arcade on XBLA now
by Jax » Thu May 19, 2011 9:17 am

Apparently there are only 6 tracks. Seems a bit of a cop out.

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Christopher
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PostRe: XBLM - Sega Rally Online Arcade on XBLA now
by Christopher » Thu May 19, 2011 9:19 am

Jaxley wrote:Apparently there are only 6 tracks. Seems a bit of a cop out.


It's 800 points. You pay 800 points for map packs which give four maps tops. 800 points for what is close to a retail game is pretty good value. I am going to be playing the time trails and try to catch Hugo.


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