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Photek
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PostRe: XBLM - Sega Rally Online Arcade on XBLA now
by Photek » Fri May 20, 2011 11:51 am

Whats the difference between this and the full release?

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HSH28
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PostRe: XBLM - Sega Rally Online Arcade on XBLA now
by HSH28 » Fri May 20, 2011 11:59 am

Photek wrote:Whats the difference between this and the full release?


This is mainly the Sega Rally 3 arcade game that was developed alongside the retail game (and shared assets with), it features cars from the retail game and added Online MP and Time Attack modes.

The tracks are from the arcade, there are 5 of them. Tropical, Canyon, Alpine, Lakeside and Desert '95. The first 3 are different tracks to the ones in the retail release but contain sections from tracks in that game (which lead some to mistakingly think they are taken straight from the retail game when they aren't). Lakeside I think is completely different to the retail Lakeside track and Desert 95 is a remake of the first track from the original Sega Rally.

Apparently the handling is also different, but its not something I really noticed to be honest.

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Christopher
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PostRe: XBLM - Sega Rally Online Arcade on XBLA now
by Christopher » Fri May 20, 2011 12:01 pm

Desert'95 is such a great reproduction of the original. So fast :wub:

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PostRe: XBLM - Sega Rally Online Arcade on XBLA now
by Gemini73 » Fri May 20, 2011 12:21 pm

I heard a rumour that there is a hidden track?

As for the handling it's a lot closer to the original than the retail version, so yes there is a difference.

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Jax
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PostRe: XBLM - Sega Rally Online Arcade on XBLA now
by Jax » Fri May 20, 2011 1:53 pm

7 seconds in front of the staff ghost for Tropical. 8-)

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PostRe: XBLM - Sega Rally Online Arcade on XBLA now
by HSH28 » Fri May 20, 2011 2:45 pm

Jaxley wrote:7 seconds in front of the staff ghost for Tropical. 8-)


I'm 10 seconds in front of all of them (Tropical might be more like 15+).

Really they aren't that hard to beat, you should try download some of the top leaderboard ghosts.

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Squinty
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PostRe: XBLM - Sega Rally Online Arcade on XBLA now
by Squinty » Sun May 22, 2011 9:26 am

Quite eager to see what's on Deal of the Week. I have 2400pts sitting there, doing nothing.

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Floex
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PostRe: XBLM - Dungeons & Dragons: Daggerdale on XBLA this Wed
by Floex » Mon May 23, 2011 9:20 pm

Just turned on Xbox and new patch has arrived

Looks like my Xbox is still working :(

Gemini73

PostRe: XBLM - Dungeons & Dragons: Daggerdale on XBLA this Wed
by Gemini73 » Tue May 24, 2011 1:35 pm

Been sent review code for Daggerdale. Shall have a look tonight. 8-)

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Garth
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PostRe: XBLM - Dungeons & Dragons: Daggerdale on XBLA this Wed
by Garth » Tue May 24, 2011 1:59 pm


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tomvek
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PostRe: XBLM - Dungeons & Dragons: Daggerdale on XBLA this Wed
by tomvek » Tue May 24, 2011 2:38 pm

Garth wrote:

Noticed Brad and Ryan popping up during some bits of that vid :D

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melatonin
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PostRe: XBLM - Dungeons & Dragons: Daggerdale on XBLA this Wed
by melatonin » Tue May 24, 2011 2:53 pm

Garth wrote:


The word 'like' is used 48 times in that video.

Venom wrote:Say what you want but if this Halo TV series is a BIG BUDGET Game of Thrones style series with Spielberg directly producing this could be a Band of Brothers in space.
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tomvek
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PostRe: XBLM - Dungeons & Dragons: Daggerdale on XBLA this Wed
by tomvek » Tue May 24, 2011 2:58 pm

melatonin wrote:The word 'like' is used 48 times in that video.

Maybe it's a Derren Brown style trick to try and get you to 'Like' the video on Youtube.

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Garth
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PostRe: XBLM - Dungeons & Dragons: Daggerdale on XBLA this Wed
by Garth » Tue May 24, 2011 3:05 pm

Halo: Reach demo (1.74 GB):
http://marketplace.xbox.com/en-GB/Produ ... 024d5389d8
demo drops you right into the action with the epic “Long Night of Solace” mission from the single player campaign. The demo also includes the competitive multiplayer map “Powerhouse” and a cooperative Firefight mission for Xbox LIVE online play!

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Fruits Punch Samurai
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PostRe: XBLM - Dungeons & Dragons: Daggerdale on XBLA this Wed
by Fruits Punch Samurai » Tue May 24, 2011 4:06 pm

Some Fallout 3 and Oblivion stuff cheap this week. I want Shivering Isles for 1200 points but 500 short, boo.

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Garth
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PostRe: XBLM - Dungeons & Dragons: Daggerdale on XBLA this Wed
by Garth » Wed May 25, 2011 1:15 am

Ms. Splosion Man beta:
https://connect.microsoft.com/site1241

Want to get your hands on some Ms. Splosion Man action early?! Yeah you do, that’s why we got an early public access test all set up and ready for you. This type of testing doesn’t happen often in XBLA, so we are very excited to be one of the studios to be able to bring this to you. 10,000 spots are reserved so you should act fast – we’re expecting these invites to fill up quickly. The registration window is from May 24th to June 12th and happens here: https://connect.microsoft.com/site1241 just follow the instructions and you’re good to splode!

On June 6th the fun will begin and will last until June 26th. Participants will get two multiplayer levels each week, so play online often and send us your bug reports and comments to beta@twistedpixelgames.com. The point of this early access program is to gain your feedback on how we can better your online gaming experience, so speak up. Your voice will be heard and feedback taken into consideration. Thanks so much for being such passionate fans. We really appreciate you taking the time to help us out. Hope you like the game!

Eligible applicants must…
- Be one of the 10,000 registrants chosen to participate.
- Own a retail Xbox 360 console with a hard drive.
- Have an Xbox LIVE Gold Membership.
- Have broadband Internet access at home.
- Be willing to play the early access with others in the program if they know them or not.
- Have time to play with numerous online gamers, and time to provide copious feedback.

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tomvek
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PostRe: XBLM - Dungeons & Dragons: Daggerdale on XBLA this Wed
by tomvek » Wed May 25, 2011 2:09 am

Cool, signed up for the beta :D

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BAKA
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PostRe: XBLM - Dungeons & Dragons: Daggerdale on XBLA this Wed
by BAKA » Wed May 25, 2011 10:41 am

Half-Minute Hero: Super Mega Neo Climax Out On Xbox 360 In June
Marvelous officially revealed Half-Minute Hero: Super Mega Neo Climax in this week’s issue of Famitsu. Since we’ve been talking about the Xbox 360 release since February, it’s nice to hear more about it.

The magazine says Half-Minute Hero: Super Mega Neo Climax has two graphic styles – pixel art from the PSP version and a brand new Neo Cartoon mode. Marvelous also added 62 quests and online multiplayer.

Half-Minute Hero: Super Mega Neo Climax is scheduled for release on June 29 and will cost 800 Microsoft Points ($10) at launch. While the release date has only been announced in Japan, Microsoft typically releases Xbox Live Arcade games around the world at the same time.


From Siliconera.

Did not know Half-Minute Hero was heading to XBL :shock:.

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Floex
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PostRe: XBLM - Dungeons & Dragons: Daggerdale on XBLA this Wed
by Floex » Wed May 25, 2011 11:19 am

Ooh, was interested in this for the PSP and was wondering what it played like. I think it would be betting suiting for the iPhone than console but look forward to it all the same

qupe
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PostRe: XBLM - Dungeons & Dragons: Daggerdale on XBLA this Wed
by qupe » Wed May 25, 2011 11:32 am

Finally got round to playing and completing Costume Quest yesterday. Great little game, I picked it up when it was on sale. Is the DLC worth the 400pts?


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