"The game is going to be fantastic," says the man who is making the game. "Only for PlayStation 3?" says the weird man. The LittleBigPlanet man has left the stage, trying not to look like he's running. There is some banter between the weird man and the Sony man. Now the weird man's off too. That was weird.
17:00:01 -
And yet the demo continues. The characters are jumping across flaming pits. "There are over 50 levels in the game," not including any you create yourselves. That will total "literally hundreds of thousands". LITERALLY.
16:59:10 -
Another cameraman is filming the audience and shining a big light right in our eyes. Why? Just why?
16:58:50 -
"Who could possibly have thought this was a good idea," says GamesIndustry.biz editor Phil Elliott, sitting next to me. "Sony," I reply.
16:58:11 -
No idea what is going on here. The TV man doesn't seem to know either. "I have to destroy the bubbles, right?" he says. Yes, says the LBP man. You have to destroy them to get extra costumes. "Every single thing you can see here, you can make yourself."
16:56:38 -
"I'm just going to ignore this guy and carry on," says the LBP man. "I can't understand a word you're saying but you smell beautiful," says the weird TV man. "Go on please with this perfect game."
16:55:25 -
Perhaps this man is big in Germany. Loads of press photographers are now taking pictures. This is weird. Now he's being invited to play LittleBigPlanet. It must be a setup.
16:54:46 -
The TV man tries to talk to the LBP man in German but he doesn't actually speak it. Is this for real?
16:54:31 -
He's interrupted the demo and shaken the hand of the LBP man and the Sony man. They look frightened. There is a lot of German talking going on.
One of the highlights in David Reeves, President of Sony Computer Entertainment Europe (SCEE), introductory speech, Heavy Rain was unveiled at Games Convention 2008, taking brave new steps in the games industry in both content – an adult thriller with a complex plot – and gameplay – where you play and shape the storyline rather than be a mere spectator. Step into a world of mystery and suspense, betrayal and redemption, in Heavy Rain™, a PLAYSTATION®3 exclusive from Quantic Dream scheduled for release by SCEE in late 2009.
Heavy Rain is a dark, immersive and emotionally-engaging experience; one that expands upon the innovative ideas of 2005’s acclaimed Fahrenheit to create a noir-thriller where decisions are charged with importance and actions can have drastic and unforseen consequences. Breaking with traditional game conventions where necessary, the gameplay will be based around story, emotional involvement and the player’s decisions and interactions, rather than high-scores, combat and competition. Intuitive gameplay and controls are also fundamental to the experience – ensuring that the game is mature but accessible, and avoiding alienating players with obscure stats and complex interfaces.
In Heavy Rain you don’t watch the story – you play it. The dynamic narrative unfolds through the players actions - not cut scenes - and every action has a consequence. The choices you make and the way you interact with other characters have repercussions throughout the storyline. With unprecedented responsibility over the fates of the game’s characters, players will find Heavy Rain an emotional experience unlike any other. It dares to tackle subject matter and themes rarely touched upon in video games, making it a genuinely mature game for a new world of adult gamers.
Heavy Rain has been unveiled at Games Convention 2008 in Leipzig with a teaser trailer consisting of actual gameplay footage, demonstrating Quantic Dream’s use of stunning animation and motion-capture technology to create an atmospheric and thrilling experience.
mitch wrote:One of the highlights in David Reeves, President of Sony Computer Entertainment Europe (SCEE), introductory speech, Heavy Rain was unveiled at Games Convention 2008, taking brave new steps in the games industry in both content – an adult thriller with a complex plot – and gameplay – where you play and shape the storyline rather than be a mere spectator. Step into a world of mystery and suspense, betrayal and redemption, in Heavy Rain™, a PLAYSTATION®3 exclusive from Quantic Dream scheduled for release by SCEE in late 2009.
Heavy Rain is a dark, immersive and emotionally-engaging experience; one that expands upon the innovative ideas of 2005’s acclaimed Fahrenheit to create a noir-thriller where decisions are charged with importance and actions can have drastic and unforseen consequences. Breaking with traditional game conventions where necessary, the gameplay will be based around story, emotional involvement and the player’s decisions and interactions, rather than high-scores, combat and competition. Intuitive gameplay and controls are also fundamental to the experience – ensuring that the game is mature but accessible, and avoiding alienating players with obscure stats and complex interfaces.
In Heavy Rain you don’t watch the story – you play it. The dynamic narrative unfolds through the players actions - not cut scenes - and every action has a consequence. The choices you make and the way you interact with other characters have repercussions throughout the storyline. With unprecedented responsibility over the fates of the game’s characters, players will find Heavy Rain an emotional experience unlike any other. It dares to tackle subject matter and themes rarely touched upon in video games, making it a genuinely mature game for a new world of adult gamers.
Heavy Rain has been unveiled at Games Convention 2008 in Leipzig with a teaser trailer consisting of actual gameplay footage, demonstrating Quantic Dream’s use of stunning animation and motion-capture technology to create an atmospheric and thrilling experience.
It sounds pretty much like what I imagined the Halo/PeterJackson "not a conventional game" would play like. It's a decent idea but it really does depend on there being a massive amount of permutations to your actions. If there are only say 3 story branches for each section it could end up like Dragon's Lair.
satriales wrote:It's like a sequel to fahrenheit but with a brand new story and characters.
You mean it's set after the events of the first game?
No the story has nothing to do with Fahrenheit, but the gameplay and the way the story changes depending on your actions is like what they started with Fahrenheit.
Sequel is the wrong word, but it's the same sort of game but evolved and with a new story and new characters.
Last edited by satriales on Wed Aug 20, 2008 5:23 pm, edited 1 time in total.