House of the Dead: Overkill - Out Now.

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Alvin Flummux
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PostRe: The House of the Dead: Overkill -- Wii
by Alvin Flummux » Tue Aug 19, 2008 12:14 pm

Drunken_Master wrote:
Alvin Flummux wrote:You bizarre person.


How so?


HOTD2 does not look better than HOTDO.

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Drunken_Master
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PostRe: The House of the Dead: Overkill -- Wii
by Drunken_Master » Tue Aug 19, 2008 12:15 pm

Alvin Flummux wrote:
Drunken_Master wrote:
Alvin Flummux wrote:You bizarre person.


How so?


HOTD2 does not look better than HOTDO.



The screens don't lie man.

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Prime Directives : Prosecute those who steal memes from other forums. :fp:
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Hero of Canton
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PostRe: The House of the Dead: Overkill -- Wii
by Hero of Canton » Tue Aug 19, 2008 12:18 pm

Drunken_Master wrote:
Alvin Flummux wrote:
Drunken_Master wrote:
Alvin Flummux wrote:You bizarre person.


How so?


HOTD2 does not look better than HOTDO.



The screens don't lie man.


No, just your eyes.

DML wrote:F'NARR!
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chalkitdown
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PostRe: The House of the Dead: Overkill -- Wii
by chalkitdown » Tue Aug 19, 2008 12:20 pm

I wonder if this'll work with Wii motion plus?

Hopefully it will. It wouldn't fit into the Zapper shell, though. :x

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PostRe: The House of the Dead: Overkill -- Wii
by TravelJug » Tue Aug 19, 2008 12:26 pm

I was hoping it was going to be a Jet Set Radio announcement. :?

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Hero of Canton
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PostRe: The House of the Dead: Overkill -- Wii
by Hero of Canton » Tue Aug 19, 2008 12:27 pm

chalkitdown wrote:I wonder if this'll work with Wii motion plus?

Hopefully it will. It wouldn't fit into the Zapper shell, though. :x


I'm not sure how MotionPlus would make aiming more accurate, as it only measures the remote's movement in 3D space, not the pointer stuff.

DML wrote:F'NARR!
Sarge

PostRe: The House of the Dead: Overkill -- Wii
by Sarge » Tue Aug 19, 2008 12:32 pm

ImageImage

Last edited by Sarge on Wed Feb 11, 2009 3:09 pm, edited 1 time in total.
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chalkitdown
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PostRe: The House of the Dead: Overkill -- Wii
by chalkitdown » Tue Aug 19, 2008 12:33 pm

Hero of Canton wrote:
chalkitdown wrote:I wonder if this'll work with Wii motion plus?

Hopefully it will. It wouldn't fit into the Zapper shell, though. :x


I'm not sure how MotionPlus would make aiming more accurate, as it only measures the remote's movement in 3D space, not the pointer stuff.


Really? Balls.



Anyway, the boxart is AMAZE!

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Qikz
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PostRe: The House of the Dead: Overkill -- Wii
by Qikz » Tue Aug 19, 2008 12:36 pm

That box-art is win!

The Watching Artist wrote:I feel so inept next to Qikz...
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Alvin Flummux
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PostRe: The House of the Dead: Overkill -- Wii
by Alvin Flummux » Tue Aug 19, 2008 12:42 pm

BLACK MAGIC

VIOLENCE

SUSPENSO

TERRORE

Italian Spiderm- oh wait lols


Agent G pretty much confirms a Magician boss battle, right? Because I don't really care how the game ends up as long as I get a new remix of this awesome song :3

Last edited by Alvin Flummux on Tue Aug 19, 2008 12:43 pm, edited 2 times in total.
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IntergalacticSpacePenguin
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PostRe: The House of the Dead: Overkill -- Wii
by IntergalacticSpacePenguin » Tue Aug 19, 2008 12:42 pm

That is some gooseberry fool hot box art. I love the "in colour" and "This is like something out of a videogame!". :lol:

+1 sale on boxart alone.

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toppin1985
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PostRe: The House of the Dead: Overkill -- Wii
by toppin1985 » Tue Aug 19, 2008 12:45 pm

think it looks pretty good
already got me missus House of the dead 2+3 for xmas and she can't put down Ghost Squad will have to purchase!

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$ilva $hadow
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PostRe: The House of the Dead: Overkill -- Wii
by $ilva $hadow » Tue Aug 19, 2008 12:48 pm

:lol: this looks awesome. I'm sure I saw multiplayer splitscreen co-op there too.

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Alvin Flummux
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PostRe: The House of the Dead: Overkill -- Wii
by Alvin Flummux » Tue Aug 19, 2008 12:54 pm

Graphically it looks, uh... passable? Needs some strawberry floating texture resolution for god's sake. The faces do have enough resolution, but the rest of the bodies are lacking and it shows. Polygon count is pretty low and environment needs more work. Still, it's a 2009 title and this is a beta build at best. I believe a couple of movie filters would help the game keep the trailer feel and hide flaws.

The House of the Dead: OVERKILL takes you back to when Special Agent G was fresh out of the academy. Teamed up with hard-boiled bad-ass Detective Washington, they are sent to investigate stories of mysterious disappearances in small-town Louisiana. Little do they know what blood-soaked mutant depravity awaits them in the streets and swamps of Bayou City…

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Dave
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PostRe: The House of the Dead: Overkill -- Wii
by Dave » Tue Aug 19, 2008 1:02 pm

IntergalacticSpacePenguin wrote:That is some gooseberry fool hot box art. I love the "in colour" and "This is like something out of a videogame!". :lol:

+1 sale on boxart alone.


QFT.

Anyway, if anyone's interested, we've got the trailer up in HD over at D+PAD TV.

Twitter:@VG_Dave
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Dalagonash
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PostRe: The House of the Dead: Overkill -- Wii
by Dalagonash » Tue Aug 19, 2008 1:10 pm

I love HotD and this looks amazing!

I'm glad the Wii is getting some original lightgun games after the amount of re-releases it's had. And as has already been said, that box art is fantastic.

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I totally do this thing called StreetPass UK and it's real good like.
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still
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PostRe: The House of the Dead: Overkill -- Wii
by still » Tue Aug 19, 2008 1:11 pm

Trailer absolutely hilarious. Box art stunning. If the game is as good as these two it should be a corker but from the trailer how can you possibly judge at this stage ?

Some people would seem to have sense of humour bypass chips inserted; others seem to have a problem with dodgy eye sight !

All I can at this stage is a real surprise and certainly has potential - time will tell.

Sarge

PostRe: The House of the Dead: Overkill -- Wii
by Sarge » Tue Aug 19, 2008 1:52 pm

PR...

SEGA Europe Ltd. and SEGA of America, Inc. today announced The House of the Dead: OVERKILL, an all-new pulp-horror reinvention of the classic SEGA light-gun shooter franchise. Created by London-based studio Headstrong Games, The House of the Dead: OVERKILL will take you right back to the beginning of this classic horror series. Available exclusively on the Nintendo Wii early in 2009 and announced to coincide with Games Convention at Leipzig, The House of the Dead: OVERKILL will be presented live by developer Headstrong Games for specially invited members of the press in SEGA's business centre suite.

The House of the Dead: OVERKILL uncovers the ugly, terrifying, red hot secrets behind the House of the Dead; the daddy of all over-the-top shooters. While staying true to the classic gameplay this hugely successful SEGA series is getting a new retro look, with distinctive graphics, sound and attitude that will add to its horror cool status. Plus, thanks to the Wii Remote, players will fight off zombies when they get too close; pistol-whipping jaws off and smashing in skulls with their shotgun butt.

"We wanted to do something really different with The House of the Dead: OVERKILL," commented Bradley Crooks, Studio Head at Headstrong Games. "With SEGA we've been able to create a fresh look for the franchise. I think you'll agree it's like nothing you've seen before on Wii."

"Paying homage to the pulp horror comics and films that inspired generations of gore fans, The House of the Dead: OVERKILL will expose gamers to a brand-new fleshy rollercoaster ride of revolting dismemberment," commented Gary Knight, European Marketing Director at SEGA Europe. "This is the hardcore Wii title you've been waiting for."

The House of the Dead: OVERKILL takes you back to when Special Agent G was fresh out of the academy. Teamed up with hard-boiled bad-ass Detective Washington, they are sent to investigate stories of mysterious disappearances in small-town Louisiana. Little do they know what blood-soaked mutant depravity awaits them in the streets and swamps of Bayou City...

The House of the Dead: OVERKILL will be released in early 2009, exclusively for Nintendo Wii. For more information about the game, please visit http://www.houseofthedeadoverkill.com.

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Danzig
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PostRe: The House of the Dead: Overkill -- Wii
by Danzig » Tue Aug 19, 2008 4:46 pm

I'm a massive fan of the HotD games (stems from me spending far too much time in the arcades as a little 'un).

That boxart is also made of win.

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Hero of Canton
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PostRe: The House of the Dead: Overkill -- Wii
by Hero of Canton » Tue Aug 19, 2008 5:23 pm

I'd strawberry floating LOVE it if you had the option to turn on a 'grindhouse filter'.

Also:

pistol-whipping jaws off


sounds fantastic.

DML wrote:F'NARR!

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