Star Wars Jedi: Survivor (XSX|S/PS5/PC) - Now on EA Play/Game Pass Ultimate.

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Robbo-92
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PostRe: Star Wars Jedi: Survivor (XSX|S/PS5/PC) - out 17th March
by Robbo-92 » Fri Dec 09, 2022 10:24 am

That does look very good, will need to give the first one another quick play through before this comes out, well if I get time!

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gaminglegend
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PostRe: Star Wars Jedi: Survivor (XSX|S/PS5/PC) - coming in 2023
by gaminglegend » Fri Dec 09, 2022 10:36 am

Jenu-All I Want For Christmas wrote:Will play this when it comes to Game Pass. The first was aggressively derivative middle of the road action but had it's moments, hopefully they can find their own voice with this one


I thought while it was a decent enough game the worlds were very empty and devoid of me wanting to explore as a result. Always get sold by star wars trailers and games as they are just cool to play but I saw the first drop price fast in stores

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PostRe: Star Wars Jedi: Survivor (XSX|S/PS5/PC) - coming in 2023
by Tomous » Fri Dec 09, 2022 10:38 am

gaminglegend wrote:
Jenu-All I Want For Christmas wrote:Will play this when it comes to Game Pass. The first was aggressively derivative middle of the road action but had it's moments, hopefully they can find their own voice with this one


I thought while it was a decent enough game the worlds were very empty and devoid of me wanting to explore as a result. Always get sold by star wars trailers and games as they are just cool to play but I saw the first drop price fast in stores



Backtracking to the same planets doesn't help either

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PostRe: Star Wars Jedi: Survivor (XSX|S/PS5/PC) - out 17th March
by LewisD » Fri Dec 09, 2022 1:10 pm

Dat Kylo style Saber :datass:

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PostRe: Star Wars Jedi: Survivor (XSX|S/PS5/PC) - out 17th March
by aayl1 » Fri Dec 09, 2022 3:54 pm

Can I slice stormtroopers in half yet?

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Alvin Flummux
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PostRe: Star Wars Jedi: Survivor (XSX|S/PS5/PC) - coming in 2023
by Alvin Flummux » Sat Dec 10, 2022 5:14 am

Merry Christmous wrote:
gaminglegend wrote:
Jenu-All I Want For Christmas wrote:Will play this when it comes to Game Pass. The first was aggressively derivative middle of the road action but had it's moments, hopefully they can find their own voice with this one


I thought while it was a decent enough game the worlds were very empty and devoid of me wanting to explore as a result. Always get sold by star wars trailers and games as they are just cool to play but I saw the first drop price fast in stores



Backtracking to the same planets doesn't help either


Kind of the whole point of a Metroidvania game is backtracking to explore the same areas over and over with an ever expanding collection of toys.

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Tomous
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PostRe: Star Wars Jedi: Survivor (XSX|S/PS5/PC) - coming in 2023
by Tomous » Sat Dec 10, 2022 9:06 am

Alvin Flummux wrote:
Merry Christmous wrote:
gaminglegend wrote:
Jenu-All I Want For Christmas wrote:Will play this when it comes to Game Pass. The first was aggressively derivative middle of the road action but had it's moments, hopefully they can find their own voice with this one


I thought while it was a decent enough game the worlds were very empty and devoid of me wanting to explore as a result. Always get sold by star wars trailers and games as they are just cool to play but I saw the first drop price fast in stores



Backtracking to the same planets doesn't help either


Kind of the whole point of a Metroidvania game is backtracking to explore the same areas over and over with an ever expanding collection of toys.



Sure but a well designed Metroidvania gets you excited to return-when you get a new toy it's the feeling of "oh maybe I can open up such and such area now!" which that game is missing. The planets aren't fun to return to and instead it's "oh we're going back here... again". It just becomes a slog. It would have been as a more linear experience with less padding, in my opinion.

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Robbo-92
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PostRe: Star Wars Jedi: Survivor (XSX|S/PS5/PC) - out 17th March
by Robbo-92 » Sat Dec 10, 2022 9:29 am

One thing I felt the first was missing to be more like a 3D Metroidvania was shortcuts, there was plenty of shortcuts when you’d finished the relevant part of the story on a planet so you could get back to your ship in a fairly short time, but I don’t recall there being that many if I went back to one near the end to hoover up all the upgrades, instead I had to fight or run from the enemies. It made me not want to revisit the planets.

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PostRe: Star Wars Jedi: Survivor (XSX|S/PS5/PC) - out 17th March
by Lagamorph » Sat Dec 10, 2022 10:52 am

Just hope they tone down the From Soft influence a bit in this one.

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Alvin Flummux
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PostRe: Star Wars Jedi: Survivor (XSX|S/PS5/PC) - coming in 2023
by Alvin Flummux » Sat Dec 10, 2022 5:24 pm

Merry Christmous wrote:
Alvin Flummux wrote:
Merry Christmous wrote:
gaminglegend wrote:
Jenu-All I Want For Christmas wrote:Will play this when it comes to Game Pass. The first was aggressively derivative middle of the road action but had it's moments, hopefully they can find their own voice with this one


I thought while it was a decent enough game the worlds were very empty and devoid of me wanting to explore as a result. Always get sold by star wars trailers and games as they are just cool to play but I saw the first drop price fast in stores



Backtracking to the same planets doesn't help either


Kind of the whole point of a Metroidvania game is backtracking to explore the same areas over and over with an ever expanding collection of toys.



Sure but a well designed Metroidvania gets you excited to return-when you get a new toy it's the feeling of "oh maybe I can open up such and such area now!" which that game is missing. The planets aren't fun to return to and instead it's "oh we're going back here... again". It just becomes a slog. It would have been as a more linear experience with less padding, in my opinion.


Fair enough, I wouldn't turn down a more Uncharted style of game. Personally, I found JFO's backtracking to be about the same as every other Metroidvania I've played - not always the most fun, sometimes frustrating, but the high from getting to new areas, acquiring upgrades and collectibles made it worth it more often than not.

And, the map navigation being pure Metroid Prime just made my heart sing.

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Monkey Man
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PostRe: Star Wars Jedi: Survivor (XSX|S/PS5/PC) - out 17th March
by Monkey Man » Tue Dec 20, 2022 10:11 pm

The sequel to Star Wars: Fallen Order, Star Wars: Jedi Survivor, was announced some time ago, but developer Respawn Entertainment has remained mostly silent on what to expect. That changed earlier this month when a new gameplay trailer pulled the veil back on several new gameplay features, not to mention an impending March release date. We followed up with game director Stig Asmussen to learn more details about the anticipated title.

One of the most notable additions is the arrival of several new fighting stances for Cal Kestis as he goes into battle. "We have five fully realized stances in the game," Asmussen shares. "A lot of it depends on the enemy that you're coming across. It's advantageous to use certain types of stances against certain types of enemies, and it's up to the player to figure that out. It requires the player to break down the enemies and figure out what the best weapon of choice is."

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The new stances include a dedicated dual blade option, showing Kestis flipping and spinning his two separate blades at high speed. A separate new stance finds the Jedi wielding a blaster and lightsaber simultaneously, adding a new ranged dynamic to his moves. "It really speaks to where we find Cal in this part of the story," Asmussen says. "It's five years since the first game, and the dark times are still in full swing. He's an unconventional Jedi, and he has to do unconventional things. So, something that would be frowned upon during the height of the Jedi Order? Cal's finding he's going to do whatever it takes."

Players also get a new heavy stance leveraging the crossguard-style lightsaber, made familiar by Kylo Ren. "It's a more confident approach," Asmussen says. "It's weighty; it's beefy. But you have to be very measured on how you use it because the timing windows are longer with the blade."

In addition to the return of well-received characters like BD-1 and Cere Junda, Respawn is introducing new faces, including a mercenary named Bode Akuna. "He and Cal form a special bond," Asmussen says. "It's almost like they're brothers. And they're not exactly the same, but they really do complement each other." Beyond story considerations, Bode plays a role as a buddy A.I. character who aids in both combat and traversal.

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Jedi Survivor embraces several new traversal mechanics, allowing for much greater flexibility in exploration. That includes using an ascension cable for climbing and crossing distant points and Kestis' ability to tame and ride mounts. "It's much of a wider Metroidvania approach," Asmussen says. "Cal can cross huge gaps by chaining several types of skills together. But it's also about how we approach these mounts and how they're used to negotiate and dominate the world."

It's clear we're just scratching the surface. There's a new gang of enemies Cal must contend against. We also know Cal is visiting a new planet in the Star Wars fiction, which Asmussen says will be a central proving ground and place of exploration, alongside visits to numerous other worlds. The action and visuals (with some particularly impressive ray-tracing) look phenomenal. All signs point to a sequel that is more than ready to step up from the role of Padawan to that of a true Jedi Knight.

Star Wars: Jedi Survivor is set to arrive on March 17 for PS5, Xbox Series X/S, and PC.

https://www.gameinformer.com/preview/20 ... -the-stage

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PostRe: Star Wars Jedi: Survivor (XSX|S/PS5/PC) - out 17th March
by Alvin Flummux » Thu Jan 26, 2023 12:34 am

Fallen Order fans should probably give the new Bad Batch season two episode, "Entombed", a watch, over on Disney Plus. 99% sure it's a Zeffo tomb episode.

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Monkey Man
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PostRe: Star Wars Jedi: Survivor (XSX|S/PS5/PC) - delayed until 28th April.
by Monkey Man » Tue Jan 31, 2023 9:42 pm

twitter.com/EAStarWars/status/1620527593580806145


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gaminglegend
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PostRe: Star Wars Jedi: Survivor (XSX|S/PS5/PC) - delayed until 28th April.
by gaminglegend » Fri Feb 03, 2023 12:26 am

I’m gonna try hard to stop myself buying this on release week, if I remember the first one dropped massively after a month in price

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PostRe: Star Wars Jedi: Survivor (XSX|S/PS5/PC) - delayed until 28th April.
by Monkey Man » Tue Feb 07, 2023 7:19 pm



Get an early look at one of the first new planets Cal Kestis will explore in the upcoming sequel, Star Wars Jedi: Survivor. This video covers 9 minutes of gameplay that takes place after Cal crash lands on Koboh and must seek out help to repair his ship, The Mantis.

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PostRe: Star Wars Jedi: Survivor (XSX|S/PS5/PC) - delayed until 28th April. 9 mins of new Gameplay.
by Monkey Man » Sat Feb 18, 2023 9:08 am



Get a rundown on the five different lightsaber stances you'll wield in Star Wars Jedi: Survivor, from single bladed, to dual blades, even to the new blaster stance. We talked with the developers at Respawn to learn all about how these stances play into the combat.


5 stances:

Single blade - all rounder, can throw your blade for mid-range attack, special attack is a thrust with a good reach that can be charged to do heavy stamina damage
Twin blade - take more damage but attack faster, can dodge/guard cancel your attacks at the start of the animation
Double blade - focus on crowd control, attacks have a slow starting animation
Crossguard - high risk stance, deals the most damage but it's also the slowest with the lowest reach
Blaster - highest range, lightsaber hits replenish ammunition

Only 2 can be equipped at the same time, can be changed at meditation points.


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PostRe: Star Wars Jedi: Survivor (XSX|S/PS5/PC) - Out 28th April. Story trailer.
by Monkey Man » Mon Mar 20, 2023 8:31 pm



The dark times are closing in as Cal Kestis seeks out a safe haven far from the reach of the Empire. Follow Cal and his crew's increasingly desperate fight as the galaxy descends further into darkness.

Picking up five years after the events of STAR WARS Jedi: Fallen Order, Jedi: Survivor is a third person, narrative-driven action-adventure game from Respawn Entertainment, developed in collaboration with Lucasfilm Games. STAR WARS Jedi: Survivor will be available on PlayStation 5, Xbox Series X|S and Windows PC on April 28th, 2023.

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PostRe: Star Wars Jedi: Survivor (XSX|S/PS5/PC) - Out 28th April. Story trailer.
by rinks » Mon Mar 20, 2023 8:38 pm

Hands up who was expecting another delay.

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PostRe: Star Wars Jedi: Survivor (XSX|S/PS5/PC) - Out 28th April. Story trailer.
by Saint of Killers » Tue Mar 21, 2023 8:26 am

Does the sequel have less of the puzzle platforming? That put me off the first game. (I did the first proper mission after the intro stage and then never played it again.)

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Robbo-92
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PostRe: Star Wars Jedi: Survivor (XSX|S/PS5/PC) - Out 28th April. Story trailer.
by Robbo-92 » Tue Mar 21, 2023 7:03 pm

Feel like this has gone off my radar a little, I’ll still get it at some point, but might well wait for it to come to Game Pass or go on a bit of a sale around Black Friday.

Also there’s Redfall and Tears of the Kingdom releasing in the two weeks after this :lol:

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