Thanks for running the game Karl, it was good fun and lots of unique game mechanics.
I was starting to think the nanomods were giving out too many seers and that it should be an easy victory, but presumably the bots were recruiting which balanced things out.
I'd be interested to see a timeline of events happening on the bots side just to understand when people turned and what the special nanomods were all about.
For my game, I initially came up with fake nanomod as a long-term trap, hoping that someone at some point would say they had got the same nanomod. At the time I assumed hackers didn't get nanomods and had no idea anyone would be able to see another player's mods, both of these then made the plan pointless.
Very early on I had suspicions that Moggy was a bot. With no hard evidence, just gut feeling, I didn't say much about it other than vote for him to be lynched. Ob voting the same way ended up being my undoing.
In my last day I was pretty sure Hyperion was a bot, I suspected him out of the few unseered players left and then saw he was saving a vote rigger nanomod. All looked very suspicious.
Who vigi-killed me in the end?